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This article contains information on beta content in Grand Theft Auto: Vice City. It may feature speculation and/or unintentional misinformation.
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The MP5K was a submachine gun cut during the development of Grand Theft Auto: Vice City and appearing as an unused interior prop in Grand Theft Auto: San Andreas.

Description

Grand Theft Auto: Vice City

In GTA Vice City, the weapon exists under the name of mpfshrt. Exclusive to the PlayStation 2 versions, a HUD icon was included in the texture file for the weapon. The icon did not feature the yellow background indicating the SMG category of the weapon.

As suggested by the file name, similarly to the Snub Nose Python, the MP5K (mpfshrt) was a cut shorter variant of the MP5 (mp5lng).

A less detailed version is seen being used by Ricardo Diaz's Hitmen in In The Beginning..., although the weapon is actually a part of the character's hand and not a separate model. In The Definitive Edition, the character is remodeled holding a Tec-9 instead.

Grand Theft Auto: San Andreas

In Grand Theft Auto: San Andreas, several weapons from Manhunt were ported by Rockstar North prop artist Campbell-John Dick to be used as interior props in-game, many of which are left unused in the interior prop image file gta_int.img. All of the unused Manhunt items, including two cut items – MP5K and Heavy Sniper – can be found in the game files using a dirt texture.

During the mission Stowaway, there are unique crates with an MP5K image on them. Moreover, during the cutscene, Men in Black can be seen holding a Defender Mark 1 assault rifle from Manhunt, also using dirt textures.

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